Without further ado, I give you, ladies and gentlemen, the world map of Uhl.
The one thing that's immediately noticeable is how hard it is to read some of the names! That's why, if you click on the map, you'll be taken over to the World of Uhl web site where you can view a larger version. Even on that larger map it's a bit hard to pick out details. I think what I'll wind up doing is sectioning the map off into quadrants and putting those up. Alternatively, if money wasn't an issue, I'd have my mapmaker break out each kingdom and we'd drill down from there, highlighting each area in greater detail. But, there is that money thing, so that's probably not going to happen anytime soon.
I realize these places don't mean much without their being some context or relation to my books. So, let's drilldown a little.
The Hall of the Wood tells the story of a patroller returning home to the Simarron Hall. That Hall (it's actually one of three) is here:
In The Five Elements, I jump over to Seacea and the Dormont Forest.
The shoreline and the forest are really the only points of context here. No Norwynne Keep, no Wildemoore Manor, no witch's house. You'd have to jump over to the map of the Barony of Fallmere to see that level of detail. Therein is one of the problems: detail is nice, but it also clutters up the map. So, I tried to generally stay high level here.