THE ASSASSIN'S CODE
Book Three of the Assassin Without a Name Series
About the Book
The Assassin’s Code is simple: Never let a job become personal and never have regrets.
It’s a code the Nameless Assassin has found malleable at times, but if the right people are dead, what does it matter? Unfortunately, some of the right people aren’t dead, and they’re beginning to pose a very real danger to the Assassin Without a Name’s way of life and to the people he cares about.
The Jakaree, emboldened by their alliance with a blood witch, are no longer content to work from the shadows. Meanwhile, the Warders, who operate in plain sight, redouble their efforts to find the mysterious Heart of the Dragon and advance their plan to destroy the Jakaree. Never mind that they may destroy the entire city of Alchester along with them.
Such grand and destructive plans have not gone unnoticed by the authorities, who place Inspector William Wright in charge of stopping all nefarious activity perpetrated by these organizations. He’ll need the Assassin Without a Name’s help if he’s to have any chance at success.
Blood feuds, dark sorcery, and secretive agents with diablerie in mind? Breaking the code was never so easy.
- Audiobook
- Coming soon to Google Play and Kobo
Wine List
Most wines in the Assassin Without a Name series are fictitious, though many are based on characteristics found in the many wines of our world.
Barmeda sherry
A dry, light, and smooth sherry with a slightly salty tang.
Crusus Sabeler
A sweet white with a fine bouquet and nutty flavor. A member of the shiraz family of wines. The best shiraz wines come from grapes grown in terraced vineyards.
Jisendell Port
A smooth red fortified with the perfect amount of brandy.
Mullender
A dry red.
Scarlet Tempest
A deep red.
Characters
Abelard Whitfield
Wealthy merchant with connections.
Assassin Without a Name
Assassin with a penchant for fine wine.
Aravar Tillwood
Artificer, killed by the Assassin Without a Name.
Atticus Drake
Founding member of the Progressive Society.
Braedon
Scamp, thieves’ guild “pick.”
Bumbadillo
Malakai’s dog.
Eliza
Mathilda's daughter.
Elizabeth (Liz) West
Master thief.
Gruk/"Bonecrusher"
Gaugath warrior.
Gwendolyn Goddard
Chief Scientist and founding member of the Progressive Society.
Hesulton (Hesul) Branwick
Gardener/necromancer.
Isadora
Blood witch.
Kem
Priest.
Malakai
Street lord, informer.
Mathilda
Witch, sometime ally of the Nameless Assassin.
Olivia Gould
Nameless Assassin’s sister.
Rabbet
Thief, beggar, informer.
Remy Crane
Professor, Zara Crane's father.
Rolen Fairwind
Wealthy businessman.
Ruby Crane
Professor, Remy Crane's daughter.
Samuel
Atticus Drake’s man.
Sebastian Chase
Wealthy aeropreneur.
Thjorn "Heavyhammer" Targalas
Anolgan, leader of the Thieves Guild.
Thomas Thornton
Wealthy adventurer, Nameless Assassin alias.
William Wright
King’s inspector.
You
Mathilda’s crow.
Zara Blackthorn
Southlander thief.
Zarek
Silent Thorns master assassin.
Black Guard
Castus
Black Guard corporal.
Geoffrey Belford
Black Guard captain.
Marcus Nelson
Black Guard lieutenant.
Jakaree
Ao-utet
Jakaree priest, second-in-command.
Onius
Jakaree head priest.
Scaramon One-Eye
Jakaree priest.
Warders
Claire Carter
Bookshop owner.
Leonidas Storm
Warder compulsor.
Nathanial Manes
Warder compulsor.
Places
Aikon Cemetery
A cemetery where the dead have a knack for rising from the grave.
Alchester
The capital city of Kallendor. At the direction of King Classus, Alchester has become the hub for Kallendor's airship adoption, including development and research as well as an evergrowing infrastructure for commerce by air.
Barmeda
A small Seacean vineyard located close to the western outlet of the Bay of Lochwell. Known for their exquisite sherry.
The Dusty Shelf
Dover Heights bookstore specializing in rare and hard-to-find books. Proprietor is Claire Carter.
The Groggery
A hole-in-the-wall grogshop buried beneath a dilapidated tenement.
Kallendor
The Land of the Horse Lords is a place of grassy plains, wooded glens, and meadows. Kallendorans are a proud people: strong, noble, and dignified. Though many make their way in life as farmers, merchants, shepherds, and cavalry soldiers, as a people they have cultivated superior skills and experience as horse breeders. The horse is central to their lives; more than a few profess to have learned to ride before learning to walk. Many see the advance of technology as a threat to their traditional way of life, though its adoption seems inevitable given their king's support for it. Kallendor is one of the four fiefdoms created after the fall of the high king five hundred years ago.
Khoras
City of legend and myth, thought to preceded Alchester but destroyed long ago. Called Nyrax by goblin and ratfolk.
King's Airship Docks
Largest airship docks in the Four Fiefdoms, with twenty towers total, though ten are unused.
King's Stockyards
Located outside the city walls. All manner of livestock are slaughtered here before distribution to butchers inside the city.
Lady Bellum's
Tavern with a pleasant atmosphere.
Lady Smither’s Bathhouse
A bathhouse.
The Lazy Minstrel
A shat hole-in-the-wall tavern run by a woman named Ophelia.
Lockley’s Depository
A bank.
The Mulling Mule
A wineshop of dubious quality.
Mullin’s Pawn Shop
A pawn shop whose owner, Evelyn, isn't above delving into the black market when there's money to be made.
Pannernine’s
A wineshop.
Ridlin’s Den
Part gaming hall, part grogshop, all cesspit. Owned by Ridlin.
Rogue’s Den
Secret hangout for those who know about it. If you know, you know. If you don’t, you shouldn’t try to find it.
The Shambles
The seediest of boroughs in Alchester. Not a place for decent people or even indecent ones.
The Silver Harp
A fine establishment that caters to nobles and wealthy merchants. Known for its elegant decor and exquisite cuisine.
The Series