The Hall of the Wood

THE HALL OF THE WOOD

The Hall of the Wood

About the Book

A call for heroes. A forest in peril. A patroller forced to face his past.

Jerrick Bur was once a proud member of the King’s Patrollers, but those days are behind him—until a desperate plea from an old friend draws him back into a world of danger. The Simmaron Forest is in turmoil. The Hall of the Wood, a sanctuary for the King’s elite scouts, has fallen silent, and dark forces are stirring within the woods.

Haunted by a past he cannot escape, Jerrick must uncover what has befallen the Hall while navigating uneasy alliances with a cryptic sorcerer, a headstrong knight, and a bard whose songs whisper of the horrors yet to come. As shadows tighten their grip on the forest, Jerrick must confront not only the enemies lurking in the dark but also the ghosts of his own regrets.

But something far worse than goblins and outlaws prowls the depths of the Simmaron. Ancient whispers speak of a forgotten power, a curse long buried beneath the forest’s roots. If Jerrick and his companions fail, the darkness will consume the Hall and spread beyond the Simmaron, threatening everything he once swore to protect.

Perfect for fans of classic epic fantasy, rich world-building, and thrilling adventure, The Hall of the Wood delivers a gripping tale of courage, mystery, and the battle for redemption.

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Reader Praise

"I was pleasantly surprised by the depth of the character development." - Barnes & Noble reviewer

"The author has a unique storytelling ability." - Amazon reviewer

"Couldn't put it down!" - Amazon reviewer

"A fun read with interesting, relatable characters." - Amazon reviewer

"Rangers vs Goblins, Wizards vs Witches, what more do you need?" - Amazon reviewer

"Believable characters and a plot that moves along at a good pace." - Google Play reviewer

Sample Chapters

Maps

NE Frontier of Vranna

Characters

Aliah Starbough

Half-dryad. Daughter of Vadeya Dawnoak.

Ash

Jerrick’s (sometime) faithful canine companion.

Aurum

Kayra’s horse.

Billard

Mayor of Homewood.

Bostan the Quick

Company commander, King’s Patrol.

Delbin Kinkaed

Arch-druid.

Evar

Eldest of the Elders of the Simarron Hall of the Wood.

Graewol

A citizen of Homewood.

Gral

Goblin lord of Greth.

Harsey

Sergeant, King’s Patroller.

Holly

A bard. Kayra’s herald.

Holtz

Company commander, King’s Patrol.

Jasper

Retired trapper. Old friend of Jerrick’s.

Jay

Dwarven proprietor of Jay’s Tavern.

Jerrick Bur

Patroller of the Simarron Hall of the Wood.

Jezebel

An inhabitant of Homewood.

Kayra Weslin

Knight-Esquire of Kallendor and Daughter of the House of Weslin.

Murik Alon Rin'kres

An eslar sorcerer.

Nohr

Gaugath warrior in the service of Lord Gral.

Parthen

Priest of Sarrengrave.

Relk

Trapper.

S'nar

Evar’s owl.

Saress

A sitheri witch.

Sarrengrave

Immortal. Lord of Rot.

Skave

Haurek stalker in the service of Lord Gral.

Speck

A grekkel in the service of Saress.

Thomas Drake

Company commander, King’s Patrol.

Ushar

Undead eslar sorcerer.

Vadeya Dawnoak

Dryad. Mother of Aliah Starbough.

Zokore

Haurek captain.

Places

Cavern of the Well

An ancient place of power.

Crystal Falls

Waypoint along the Stoney Creek Trail.

Eagle's Nest

An ancient lookout post. One of the highest points in the Ugull Mountains.

Greth

Goblin mountain fortress. Ruled by Lord Gral.

Hall of the Wood

Home to the patrollers of the Simarron Woods. There are three Halls. The Simarron is the oldest of the three.

Homewood

Simarron town on the road to the Hall of the Wood.

Rell

Small town on the other side of the Ugulls.

Sollin-kel

Home of the Simarron dryads.

Simmaron Woods

An ancient wood. Home to humans, faeries, and others.

Stoney Creek

Creek that cuts through the Simarron Woods.

Tomb of Delbin Kinkaed

Arch-druid's tomb.

Ugull Mountains

Vast expanse of mountains where goblins dwell.

Vranna

One of the four fiefdoms. Its capital is Thesia to the west.

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