All is not right in the Simarron Woods.
The King's Patrol has vanished. Their Hall stands empty. Goblins prowl the fringes of the forest and folk whisper of a sitheri witch brewing evil from the darkest hollows.
Once a patroller of the Hall, Jerrick is duty-bound to investigate. He is joined by Kayra Weslin, knight errant, and her chronicler, Holly, who go to answer a plea for help from nearby Homewood. Along with Murik Alon Rin'kres, an eslar sorcerer who harbors a secret purpose all his own, the four attempt to unravel the mystery of the missing patrollers. They soon find tales of their disappearance frighteningly untrue.
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Sample Chapters
Maps

Characters
Aliah Starbough
Half-dryad. Daughter of Vadeya Dawnoak.
Ash
Jerrick’s (sometime) faithful canine companion.
Aurum
Kayra’s horse.
Billard
Mayor of Homewood.
Bostan the Quick
Company commander, King’s Patrol.
Delbin Kinkaed
Arch-druid.
Evar
Eldest of the Elders of the Simarron Hall of the Wood.
Graewol
A citizen of Homewood.
Gral
Goblin lord of Greth.
Harsey
Sergeant, King’s Patroller.
Holly
A bard. Kayra’s herald.
Holtz
Company commander, King’s Patrol.
Jasper
Retired trapper. Old friend of Jerrick’s.
Jay
Dwarven proprietor of Jay’s Tavern.
Jerrick Bur
Patroller of the Simarron Hall of the Wood.
Jezebel
An inhabitant of Homewood.
Kayra Weslin
Knight-Esquire of Kallendor and Daughter of the House of Weslin.
Murik Alon Rin'kres
An eslar sorcerer.
Nohr
Gaugath warrior in the service of Lord Gral.
Parthen
Priest of Sarrengrave.
Relk
Trapper.
S'nar
Evar’s owl.
Saress
A sitheri witch.
Sarrengrave
Immortal. Lord of Rot.
Skave
Haurek stalker in the service of Lord Gral.
Speck
A grekkel in the service of Saress.
Thomas Drake
Company commander, King’s Patrol.
Ushar
Undead eslar sorcerer.
Vadeya Dawnoak
Dryad. Mother of Aliah Starbough.
Zokore
Haurek captain.
Places
Cavern of the Well
An ancient place of power.
Crystal Falls
Waypoint along the Stoney Creek Trail.
Eagle's Nest
An ancient lookout post. One of the highest points in the Ugull Mountains.
Greth
Goblin mountain fortress. Ruled by Lord Gral.
Hall of the Wood
Home to the patrollers of the Simarron Woods. There are three Halls. The Simarron is the oldest of the three.
Homewood
Simarron town on the road to the Hall of the Wood.
Rell
Small town on the other side of the Ugulls.
Sollin-kel
Home of the Simarron dryads.
Simarron Woods
An ancient wood. Home to humans, faeries, and others.
Stoney Creek
Creek that cuts through the Simarron Woods.
Tomb of Delbin Kinkaed
Arch-druid's tomb.
Ugull Mountains
Vast expanse of mountains where goblins dwell.
Vranna
One of the four fiefdoms. Its capital is Thesia to the west.